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Island Leveling

At koku.world, we use a unique system for island leveling. Instead of counting placed blocks, we track the actions performed by you or others on your island.

How to Earn Island Experience

You can gain island experience by engaging in the following activities:

  • Mining stone and cobblestone
  • Growing plants and trees
  • Composting
  • Killing mobs
  • Breeding animals
  • Smelting items and cooking
  • Trading with villagers
  • Fishing

More details below.

Rewards for Leveling Up Your Island

Each time your island levels up, the island owner receives additional Koins and may unlock special perks and benefits.

Experience table

Mining

Mined block Gained XP
Cobblestone 0–2 XP
Stone 0–2 XP
Granite 0–2 XP
Diorite 0–2 XP
Andesite 0–2 XP
Generated Block Gained XP
Coal Ore 1–4 XP
Iron Ore 2–8 XP
Copper Ore 2–9 XP
Lapis Ore 3–12 XP
Redstone Ore 4–21 XP
Nether Quartz Ore 6–28 XP
Gold Ore 6–35 XP
Emerald Ore 10–68 XP
Diamond Ore 15–120 XP
Ancient Debris 20–200 XP
Additional Dropped Item Gained XP
Clay Ball (1–3x) 0–6 XP
Sand 0–3 XP
Red Sand 0–4 XP
Gravel 0–1 XP
Packed Ice 0–6 XP
Coal 0–1 XP
Soul Sand 0–8 XP

Smelting

Smelting any item gains 0-3 XP, if result of smelting is in the table below, you will gain additional XP.

Smelting Result Gained XP
Charcoal Additional 0–7 XP
Gold Ingot Additional 0–32 XP
Iron Ingot Additional 0–21 XP
Copper Ingot Additional 0–11 XP
Netherite Ingot Additional 0–150 XP
Cooked Beef Additional 0–6 XP
Cooked Chicken Additional 0–6 XP
Cooked Cod Additional 0–6 XP
Cooked Mutton Additional 0–6 XP
Cooked Porkchop Additional 0–6 XP
Cooked Rabbit Additional 0–6 XP
Cooked Salmon Additional 0–6 XP
Baked Potato Additional 0–3 XP
Gold Nugget Additional 0–17 XP
Iron Nugget Additional 0–15 XP
Leather Additional 0–9 XP
Glass Additional 0–25 XP

Tree Growing

Tree Type Gained XP
Tree 0–12 XP
Big Tree 0–17 XP
Redwood 0–13 XP
Tall Redwood 0–12 XP
Birch 0–12 XP
Tall Birch 0–12 XP
Jungle 0–12 XP
Small Jungle 0–12 XP
Cocoa Tree 0–12 XP
Red Mushroom 0–12 XP
Brown Mushroom 0–12 XP
Swamp 0–12 XP
Acacia 0–12 XP
Dark Oak 0–12 XP
Mega Redwood 0–12 XP
Chorus Plant 0–12 XP

Note: Each island level adds a 2% XP bonus to the base value. For example:
- At level 10: 12 × 1.20 = 14.4 XP
- At level 25: 12 × 1.50 = 18 XP

Mob Killing

Mob Type Gained XP
Monsters 0–13 XP
Animals 0–8 XP
Wandering Trader 30–190 XP

Crop Growing

Crop Gained XP
Wheat 0–16 XP
Sugar Cane 0–13 XP
Melon 0–14 XP
Pumpkin 0–17 XP
Beetroots 0–11 XP
Nether Wart 0–9 XP
Bamboo 0–1 XP
Sweet Berry Bush 0–3 XP
Kelp Plant 0–1 XP

Miscellaneous Actions

Action Experience Gained
Successful fish catch 1–12 XP
Enchanting 1–Enchantment Level XP (e.g. 0–30)
Composting (level increase) 0–3 XP
Villager gains new trade offer 1–(Villager Level × 24) XP
Successful trade with villager 1–12 XP
Animal breeding 0–(Gained Minecraft XP × 3) XP
Sheep sheared by player 0–9 XP
Sheep sheared by dispenser block 0–3 XP

Required experience per level

🎮 Level 1 to 50
- You start with 100 XP needed for level 1. - Each level needs about 9.5% more XP than the previous one. - Early leveling feels fast and exciting.

🎮 Level 51 to 100
- XP growth slows down a bit — now 7.1% more XP each level. - Leveling is still challenging but much steadier.

🎮 Level 101 to 300
- After level 100, XP grows very slowly, about 1.019% more XP per level. - You steadily work toward high levels without insane XP jumps.

🎮 Level 301 and beyond
- XP to level up is capped at 2,000,000 XP. - No more increasing difficulty — it stays flat and predictable.

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